James felt a little guilty for having dragged the magical adviser along on such an extended mission, but since he had no knowledge whatsoever of magic, Prince Arutha had thought it wise to at least have him take a look at the alien rift machine. The northern section sees the least changes, though, so I immediately head for the bridge to the northeast section, prompting a dialogue pop-up as I'm almost there.īaK posted: Patrus was beginning to look pale. There are no more wild animals, instead it's all goblins and moredhel(and a quegian or two) carrying top-quality gear, often boosted with naphtha, ice, poison or clerical oilcloths for that extra little sting to keep the player on their toes. All encounters from previous chapters, except the one group of Pantathians from chapter 3, are swept away and replaced with encounters which are, by and large, tougher. The Dimwood has, of course, also gotten repopulated with new encounters. If this is your first visit, you might stumble upon them normally, but since most containers don't get refilled, I could see most players reasonably ignoring containers they've emptied during previous visits. The way around this is that several of the otherwise-empty treestumps in the Dimwood have been stuffed full of huge piles of rations. I've complained about poisoned weapons before, but Patrus, Locklear or both Patrus and Locklear were poisoned at the end of practically every fight I got into here, and with rations in short supply(enemies are carrying almost none), resting out poisonings is somewhat difficult. If necessary fight a fight or two, cart back some armor and swords, sell them, and then buy antivenom. If you didn't exit Chapter 5 with a full stash of antivenom, buy as much as you can afford here. Not that it's very useful to have the Fife and Laurel open since they're lacking in basic necessities like rations, though they do have restoratives and antivenom. Reasonably enough we're at the northern entrance to the Dimwood, next to the Fife and Laurel which is the only shop we're getting for this chapter and which would be shuttered if we hadn't done the quest for Craig either in chapter 3 or 6. James feeling the consequences of this is actually relevant to the start of the following book.) This is reasonably canonical to the book, missing the part where the three of them only arrive there in record speed because of massively abusing Restoratives(which in the book only give a feeling of being fully recovered rather than actually healing any damage or exhaustion done. So, the end of chapter 6 dropped us back to Locklear, James and Patrus, as well as shuffling us from Northwarden to the Dimwood. Part 34: A Very Dramatic Twist Update 34: A Very Dramatic Twist
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